When following the guide in the user example, i attempt to load a cube and assign a material texture.
No matter if i load the cube, or just start the application from scratch, i get this error message (from images)
using namespace bs;
Application::startUp(VideoMode(1280, 720), “My app”, false);
It’s clear that it attempts loading some resources that are unavailable, however i have no idea how to provide them at the time ?